As Yto made it clear, DPS is the most important in a site, so Ballistic Control System IIs are a must.With max Alpha skills using Ballistic Control System Is, this ship eeks out merely 204 DPS, which is too close to call for Abyssals. Yeah, I got a hulk, and I am wondering how to fit it. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers. That means it needs 10+2.5 = 13 cata to get it down, with perfect landing etc on a .5 system. To that end, the first fit below will do a great job as long as you sit aligned out 90% of the time. The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield and mining laser range. T0day I'd like to bring into the spotlight a ship that I'm very fond of and show you how it can be effective, despite all the shortcomings - I'm talking of course about the Tier 1 Gallente BC, the Brutix. It will be used in high sec to begin with, maby low sec or 0.0 later. Just need the Hulk to shield tank while keeping a nice big mining yield. I had some drones in the drone bay for killing off rats, and that was fine for high sec mining. Field 1 * Boost Amp T1 Fit it like this and you have a solo mining Hulk its definately gonna turn some heads While this cannot always be achieved, it is useful to understand how. It out mines any tricked out BattleShip mining laser fit, and has 8000 m3 of cargo hold. When mining unsupported, the Hulk's enormous yield will fill its small ore … Modulated Strip Miner II (x2) Mid Slots. Hulk is still the king of yield, but the others are not so far behind as to be redundant. The ability to fit a 1600mm plate lets you fit a lot more buffer tank into fewer slots than a shield-based setup can manage, opening extra low slots to be used for damage modules. Yield values for Ore which can be found anywhere. Could use some tweaking if it means improving survivability. With excellent skills in both tanking and drones and a pricey fit, it is possible for a solo Skiff or Hulk (yes, a Hulk) to solo mine unless Faction battleships spawn, in which case you'll probably need to either warp out or call for help - but this won't happen often and ratting pilots are usually happy to come kill Faction battleships on the chance they get a good loot drop. You're virtually unkillable by a small 2-4 man fleet for 30-60 seconds (depending on incoming DPS) but after that you will die really fast. Six fits now. It is VERY important that you pulse your X-Large ASB, overload it, and NOT waste it. EM Ward Amplifier II I just finished training my skill of Exhumer 4 and am new to exhumers and relatively new to mining. All mining power, no tank beyond the minimum. Without changing those, the Ice and Mercoxit bonuses of the Skiff and Mackinaw would have meant that Ice miners would be forced to fly the ore hold barge and Mercoxit miners would be forced to fly the … Hi spacefriends! This is an article about how to go about fitting a ship for level 4 missions generically - there are proposed fits linked at the bottom of the page, but the main purpose of this article is to explain why things are done a certain way, not to pass along cookie-cutter setups. Overall: This fit mainly aims for a buffer shield-tanked fit with Rapid Light Missile Launchers as its primary DPS. I had to wait for another mining op because the Hulk I brought out was fit only for maximum mining efficiency. Thank you. Since the recharge rate of your shields is based on “time to regenerate to full”, this usually involves getting a large number of shield HP, and is about as close as PvE fits get to the “buffer tanks” of PvP. Level 4 missions are a unique challenge for an Eve player, and they demand a unique approach to ship fitting. I am also inherently lazy and don’t always like swapping crystals, so I have to duplicate the Ore fits for both T1 and T2 strip miners. Tanking in EVE is the art of healing damage done to your ship faster than it can occur. It’s only about 200 million in total — you should be hauling back at least that much in loot with every expedition. Making Hulks In EVE Online, Part 1: Inventing Hulk BPCs
This article is the first half of a two-part article that explains the process of manufacturing Hulks, the … The Covetor is 1/5 the price, at 20 million ISK, where as the Hulk is a solid 100 million. By trait, neither the Hulk nor the Covetor very meant to tank much, so putting one of the 3 different scanners which scan asteroid compositions nearby could be one of the things to have with you and since armor reps also don’t quite fit very well, maybe some enhancements for the task at hand would be preferable. The ship fitting system is one of EVE Online‘s most powerful and useful features, but it comes with a pretty steep learning curve for new players.
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